[WIDGET]


//Valori espressi in % o valori assoluti in secondi
DeltaTime = 1%

Width  = 38
height = 100


[ELEMENTS]
// Rect border of elements inside Texture
// Name = X, Y, Width, Height
// For Font Width and Height refers to a single dimension char.

ATD = T, 0, 0, 152, 100, P, 0, 0



